It is a set of shaders designed to be as friendly as possible with low-resource mobile devices, VR mobile and any device with shader level 2.0 or upper
These dissolve shaders were made in Unity 2020.1.6f1 HDRP Shader Graph. I have included numerous shaders and materials with different ways to dissolve your meshes. For each material, you have the choice to apply the shaders that have the Remap node or to apply the shaders that don't have the Remap node to script and animate the dissolve values.